

Population grows on its own, but is influenced by how happy and safe the city feels. Instead, the population, loyalty, and proficiency of the soldiers' training controls how many soldiers are available per city. Unlike other games in this series, soldiers are not directly recruited. All three must be upgraded to a rating of 2,000, 4,000, and 6,000 to achieve a new level of prosperity. Commerce increases how much gold is generated in the city per quarter, farming does the same for food supply, while culture unlocks technologies, which provide bonuses to the city's production or defense, at set intervals. The first is their domestic needs, which are divided between three groups, commerce, farming, and culture. Each city has two main focuses the player and other officers must develop if they want their armies to be stronger. Killing family members of characters or destroying their faction can easily lead to this negative relationship.Įvery faction strives to control every occupied major city to win the campaign. If a player offends or upsets an officer enough, they may make the player their mortal enemy, creating such a distaste between the two officers that they cannot serve in the same army or ever make amends. A good example is if a character is rowdy and combative, they are likely to request a duel for their quest. The personal quests are chosen from a range of options, with the character's likes and dislikes altering their pool to choose from.

#Romance of the three kingdoms 13 precense series#
Rank 5 is needed to serve as a governor of a city, and rank 2 to act as a viceroy, leading multiple cities at once.Ī highlighted feature in this iteration of the Romance series is the bonds forged between characters. The ranking system counts down from 9-1, with each improvement in rank granting more freedom in the options the player has at their disposal. Each character has a merit rank within the faction they have joined, the exception being rulers, who always rank highest in their group. Depending on the timeframe of the game's scenario, different characters hold different positions. Players can choose between many different characters to control. When paused, no assignment, fight, or any other task can be performed, only ordered. The gameplay takes place in real time, with three different speed settings and the ability to pause time at any point.
